Saga, Crushed is a contemplative game: Start at the foot of a mountain with a large candy boulder. Pushing it towards the top will require you to "heave" with the up arrow after an ever-increasing number of "ho"s with the spacebar to prepare.
Saga, Crushed was created during my downtime organizing the Lawton-Area Global Game Jam 2014, the first in Oklahoma. I took the opportunity to try Brian Moriarty's Perlenspiel and also join Candyjam. The Global Game Jam theme was "We don't see things as they are, we see them as we are."
Play Saga, Crushed using an HTML5 browser and an Internet connection. Chrome on OS X 10.9 was used during development.
You may be interested in the postmortem and the Oklahoma Game Developers impressions.